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Buildbox free alternatives
Buildbox free alternatives








buildbox free alternatives

If you finalize your build before it has all been set up, you can click the "Load Mode" button to go back into load mode without losing your progress.

  • Once the build is in place, click the box and select "Finish".
  • You can move/rotate the box and the whole build will move along with it instantly.
  • When finished rezzing, all objects will move into place and the box will turn blue.
  • If you are planning on rezzing only one copy of the building, or you are otherwise instructed to, Safe Rez should be used.
  • You can also click "Safe Rez" to rez without a Buildbox ID (BBIDNONE).
  • It will take a few seconds to rez everything for higher-prim builds.
  • Rez the box and position/rotate it to your preference.
  • NOTE: Do not put the contents of the Buildbox into your own box, or the script may be reset and you will lose the stored build information. Your build is now saved in the box and can be distributed and rezzed. Rename the box appropriately and take it. It will return to the Ready To Rez state. Once all pieces have been rezzed, make sure it's working correctly, then click the box and select "Delete".
  • Test the box by clicking it and selecting "Rez".
  • The box should turn green and you will get a message when it's ready.
  • Drag all of the objects into the box's inventory.
  • When all the objects are taken, click the box and select "Finalize".
  • You should take the object directly instead of take copy, so you can see which objects are left, although you can take a copy if you really want - it won't break anything.
  • Wait for the confirmation that the object has been saved.
  • Drag the _BUILDBOX-SLAVE script into the object's root prim.
  • For every object in your build, do the following:.
  • This is not required, but makes rezzing easier.
  • Rez a Buildbox and position/rotate it so that it is facing the front of your building, the box is placed directly on the sidewalk/ground/foundation, and it is directly up against the front of your building.
  • Once you've heeded the above advice, it's time to start packaging:
  • You cannot load "no modify" objects into the Buildbox, as they cannot have scripts added to them.
  • Remember, you can link most IntelliDoor single-prim objects.

    buildbox free alternatives

    If possible, link together as many unscripted prims as you can to make setup easier and rezzing quicker.As of v1.4, objects will attempt to rename themselves if there are any conflicts. You should also name all objects descriptively, so you can modify which objects make up the build later if needed. you cannot load two objects both named "Object". All objects must be named uniquely, e.g.It is highly recommended that you take a copy of your build now, just in case, as a coalesced object (select all parts, right click, Take Copy).Make sure every single object (and inventory item inside those objects) in your build is set with "Copy" permissions - without Copy, there is a variety of problems that can occur (see "Troubleshooting" below).Once you save the build, the objects themselves can't be edited, and you will have to start over. Make sure your building is 100% complete and all objects are set to the correct permissions.The latest version includes critical bugfixes which avoid breaking your build.īefore you begin, some preliminary tips.

    buildbox free alternatives

    If you do not have v1.6, get a new copy from one of the options above. ATTENTION! MAKE SURE YOU HAVE THE LATEST VERSION (v1.6)!










    Buildbox free alternatives